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Comic 284 - A Time For Work, Page 16

14th Jul 2013, 11:00 PM in 9. A Time For Work
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A Time For Work, Page 16
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Author Notes:

14th Jul 2013, 11:00 PM
Martin F.
In kind of a rush here at the moment, so probably going to be sort of brief with my comments.

The last panel's probably going to be the big thing taken away from this page, but I'm also pretty happy with the big clash kicking up. That won't be gone into much compared to what's happened with the cultists unfortunately, but we did get some fun visuals out of it at least.

One of those guys in particular... The brown-haired one with the light ring thing, in red and white in the third panel? Yeah, he's the guy who got left out in the last page. Keep an eye out on him too. We'll probably get some background on him in this or next week's DA filler, since attention will be called to him later to kind of set him up a bit and some explanation before then would help to make that more accessible. It's not anything huge either way though, just a passing mention about who he is.
15th Jul 2013, 6:53 AM
Adam C.
Yeah, felt really bad I left that guy out of the last page, and you can tell because he's pretty pomeniently featured in some of the ones coming up. Actually, kinda weird to think he wasn't included in that DA filler since I think he's actually one of the most interesting of the heroes present that we've got a backstory prepared for.

That said, I kinda hope that light-ring looks okay. Martin only said that the attack was comparable to a certain video-game move, but looking back that might've been a reference to its level of power and not how it looked. I kinda took it directly....

Anyway, I liked doing John's specialisted helmet... This page took a bit of editing after it was done to get right, mostly due to some dumb mistakes on my part. ^^ Feels like I've been doing a lot of those lately.
15th Jul 2013, 6:55 AM
Martin F.
I kind of meant the resemblance being there in both visuals and function. In action it's probably more chain-like but yeah, you got it about right.

Comments:

15th Jul 2013, 1:52 PM
O'Hara's dialogue is really starting to creep me out and what video game move are you talking about?
16th Jul 2013, 2:59 PM
Martin F.
Since the details of the character aren't entirely clear yet and it might kind of give some misconceptions on how it'll work, rather keep it kind of vague for now, but it's based on something in Super Mario RPG.